![]() But if you do have any trouble, have a look at the exposure meter and try a slightly brighter light source if the exposure looks too dark. The CCD is actually really tolerant of varying light levels, so you probably won't have to change anything for the update - I didn't. This makes the "shutter speed" faster, which might require a little more light to get the same readings. The new software reads the CCD much more quickly than the old versions did. Check the CCD exposure with the Windows config tool to see if it looks too dark. This update adds support for TSL1412R sensors (a version of the 1410 sensor with a slightly larger pixel array), and a config option to set the mounting orientation of the board in the firmware rather than in VP (for better support for FP and other pinball programs that don't have VP's flexibility for setting the rotation).įeb/March 2015 software versions: If you have a CCD plunger that you've been using with the older versions, and the plunger stops working (or doesn't work as well) after you update to the latest version, you might need to increase the brightness of your light source slightly. The default configuration settings haven't changed, so existing setups should continue to work as before.Īugust 2015 version: Be sure to get the latest version of the Config Tool for windows if you're upgrading from an older version of the firmware. The Hardware Build Guide (PDF) has detailed instructions on how to set up a Pinscape Controller for your own virtual pinball cabinet.ĭecember 2015 version: This version fully supports the new Expansion Board project, but it'll also run without it. Third, the software can handle button input (for wiring flipper buttons and other cabinet buttons), and fourth, it can control output devices (for tactile feedback, button lights, flashers, and other special effects). This lets you interact with the game physically, which makes the playing experience more realistic and immersive. Second, it sends "nudge" data to the software, based on readings from an accelerometer. First, it lets you connect a mechanical plunger to the software, so you can launch the ball like on a real machine. It handles several input/output tasks that are unique to virtual pinball machines. This controller project is a key piece in my setup that helps integrate the video game into the pinball cabinet. ![]() Check out the Cabinet Builders' Forum on for lots of examples and advice. Building one of these makes a great DIY project, and it's a good way to add to your skills at woodworking, computers, and electronics. Several Windows pinball programs can take advantage of this setup, including the open-source project Visual Pinball, which has hundreds of tables available. ![]() Inside, you install a PC motherboard to run the software, and install TVs in place of the playfield and backglass. (The picture at right is the one I built.) You start with a standard pinball cabinet, either built from scratch or salvaged from a real machine. What exactly is a virtual pinball machine? It's basically a video-game pinball emulator built to look like a real pinball machine. ![]() New version: V2 is now available! The information below is for version 1, which will continue to be available for people who prefer the original setup. The Pinscape Controller is a special-purpose software project that I wrote for my virtual pinball machine.
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